Wxwidgets Opengl

For building on Windows with project files:

Assume $(WXWIDGETSROOT) is the root directory of your wxWidgets installation.

1. Open the file $(WXWIDGETSROOT)\include\wx\msw\setup.h
2. Search for the #define for wxUSE_GLCANVAS.
3. Change its value from 0 to 1.
4. Recompile the library.

For building on Linux and other ./configure based platforms:

Just use ./configure —with-opengl

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